I love the new map that cmune had created Aqua lab Research hut. I love the features of the game and the type of guns that are putten in the map, the guns that are featured in the map or basics weapons and other weapons. I always wanted a new map in uberstrike and now we got one.
Overall it's a pretty decent map, here are my pros and cons.
Pros:
Wonderful Graphics and Idea
Layout is easy to get the hang of
Encourages quick-scoping and no-scoping
Lot's of HP and AP
Cons:
You can't get on the roof
Only TEM
The Middle Tunnel is not usable
I rate it 7/10
Spiegel
The amount of guns is cool too. Good of CMUNE to let newbies try out weapons. The gameplay is far too monotonous. Its like going round and round and round and round and round until you kill your enemy.
Overall it's a pretty decent map, here are my pros and cons.
Pros:
Wonderful Graphics and Idea
Layout is easy to get the hang of
Encourages quick-scoping and no-scoping
Lot's of HP and AP
Cons:
You can't get on the roof
Only TEM
The Middle Tunnel is not usable
I rate it 7/10
Spiegel
The amount of guns is cool too. Good of CMUNE to let newbies try out weapons. The gameplay is far too monotonous. Its like going round and round and round and round and round until you kill your enemy.
Eh, it's not my favorite map.
The only reason I don't really like it is because it's all just one big square.
But what I like about it is that it can draw a lot of action because it's not to large.
I like all the aesthetic features, along with where the maps location is.
When I first saw it I got excited because I thought you could get on the roof, but I guess not.
Overall it's an ok map, I'd rate a 6/10
It's actually my fav map currently. IMO it's pretty similar to FW but much better.
The graphics look awesome and it's a nice change compared to the bluebox maps.
I think it's the type of map that fits into the ubz theme - it's definitely original and something Cmune should take pride in.
It's actually my fav map currently. IMO it's pretty similar to FW but much better.
The graphics look awesome and it's a nice change compared to the bluebox maps.
I think it's the type of map that fits into the ubz theme - it's definitely original and something Cmune should take pride in.
I'm personally very satisfied.
I know at least one person who would argue about that "original" statement. Two, if the other guy I know gets more active.
Personally, I sorta like the map. It definitely feels like an upgraded version of FW, with most of the skirmishes I've been in occurring at either team's spawn area. I don't know why though, but I have this strange feeling that the map wasn't especially designed for the style of gameplay Uberstrike has. Particularly, I don't think it was designed to have powerups. As some have noticed, although the map is symmetrical, the powerup placement is not. The UberHealth and the UberArmor are closer to one side's base than the other, and there are different weapons on both spawns (correct me if I'm wrong).
Overall, I bet I would play it more if it was available in TDM. TE simply isn't my style, although I do kinda enjoy it too from time to time. I like to be in the action at all times when I play games.
Plus, I wish the next map that comes up is composed of multiple levels, just like Cuberstrike and Gideon's Towers. If going up to the second level in Aqualab was possible, I would definitely love it more.
It's actually my fav map currently. IMO it's pretty similar to FW but much better.
The graphics look awesome and it's a nice change compared to the bluebox maps.
I think it's the type of map that fits into the ubz theme - it's definitely original and something Cmune should take pride in.
I'm personally very satisfied.
I know at least one person who would argue about that "original" statement. Two, if the other guy I know gets more active.
Personally, I sorta like the map. It definitely feels like an upgraded version of FW, with most of the skirmishes I've been in occurring at either team's spawn area. I don't know why though, but I have this strange feeling that the map wasn't especially designed for the style of gameplay Uberstrike has. Particularly, I don't think it was designed to have powerups. As some have noticed, although the map is symmetrical, the powerup placement is not. The UberHealth and the UberArmor are closer to one side's base than the other, and there are different weapons on both spawns (correct me if I'm wrong).
Overall, I bet I would play it more if it was available in TDM. TE simply isn't my style, although I do kinda enjoy it too from time to time. I like to be in the action at all times when I play games.
Plus, I wish the next map that comes up is composed of multiple levels, just like Cuberstrike and Gideon's Towers. If going up to the second level in Aqualab was possible, I would definitely love it more.
Ya, I really don't get the TE only. Wouldn't DMs be cool? Also, it would be so much better if they would simply let us climb up on the rest of it... I guess they were having issues with the colliders or something?
How do YOU find the New Map " Aqualab Research Hub " ?
I want your Oppinion !
Thanks , Simple.
yo simple! i love it, cause its got a myriad of good weapons but the design is sorta kinda like fort winter
however, hit has my fav machine gun! THE SHADOW GUN
also the pain hammer, fusion lance, and force cannon are pretty decent pickups
How do YOU find the New Map " Aqualab Research Hub " ?
I want your Oppinion !
Thanks , Simple.
yo simple! i love it, cause its got a myriad of good weapons but the design is sorta kinda like fort winter
however, hit has my fav machine gun! THE SHADOW GUN
also the pain hammer, fusion lance, and force cannon are pretty decent pickups
but..only team elims :cry: nothin else
overall 6/10
yeah the pickup weps are very cul but already have them all perm .
How do YOU find the New Map " Aqualab Research Hub " ?
I want your Oppinion !
Thanks , Simple.
yo simple! i love it, cause its got a myriad of good weapons but the design is sorta kinda like fort winter
however, hit has my fav machine gun! THE SHADOW GUN
also the pain hammer, fusion lance, and force cannon are pretty decent pickups
but..only team elims :cry: nothin else
overall 6/10
yeah the pickup weps are very cul but already have them all perm .
yea i saw the vid of your inv and gave it a like its to insane for me to look at.
i only have perm basics nef needler snotty deliv and ninja armor
Particularly, I don't think it was designed to have powerups. As some have noticed, although the map is symmetrical, the powerup placement is not. The UberHealth and the UberArmor are closer to one side's base than the other, and there are different weapons on both spawns (correct me if I'm wrong).
It's easier to play if you're red, since Uber Health is close to you and so is one (and only) Big Armor. If you're blue Uber Armor is closer to you and it's worth nothing unless you have something with decent absorption ratio.
It's easier to play on the red team. since the Cannon Ammo is there, too. I don't care about the weapon pick ups since I have that option turned off, but Pain Hammer and FuLa make it unbalanced, too.
I wish the middle tunnel was accessible. Overall it kinda represents it's self. Its a giant square and squares are plain and borining. Wish there was more to it. Over all 6/10
Pimp MonkeyPosts: 2,064REGISTEREDUberStrike Veteran Member
not a bad desing, but very limited as to what you can do. Plus it seems to just be another map that lags and all I see is switch spammers. If it had more game modes on it, it might get a better rating, but I'm giving it a 6/10
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0 • Off Topic Agree LikePros:
Wonderful Graphics and Idea
Layout is easy to get the hang of
Encourages quick-scoping and no-scoping
Lot's of HP and AP
Cons:
You can't get on the roof
Only TEM
The Middle Tunnel is not usable
I rate it 7/10
Spiegel
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0 • Off Topic Agree LikeThey silenced my final address.
My books were burnt at the wayside;
They censored my words from the press.
http://www.youtube.com/user/CarlosSpicyWeiner7
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0 • Off Topic Agree LikeThe amount of guns is cool too. Good of CMUNE to let newbies try out weapons. The gameplay is far too monotonous. Its like going round and round and round and round and round until you kill your enemy.
--Deathwhisperer--
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0 • Off Topic Agree Like- Spam
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0 • Off Topic Agree LikeLOL! too True..
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0 • Off Topic Agree Like5/10
ToR beats it, so does CS and everything except for CuberSpace and SG with TGG (why CMUNE??!?), IMO.
Jo is the best. ^^,
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0 • Off Topic Agree LikeThe only reason I don't really like it is because it's all just one big square.
But what I like about it is that it can draw a lot of action because it's not to large.
I like all the aesthetic features, along with where the maps location is.
When I first saw it I got excited because I thought you could get on the roof, but I guess not.
Overall it's an ok map, I'd rate a 6/10
~Splatty
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0 • Off Topic Agree LikeAm I the only one who recognizes it from the banners in v4.3?
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0 • Off Topic Agree LikeWell , lets see how it goes .
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0 • Off Topic Agree LikeThe graphics look awesome and it's a nice change compared to the bluebox maps.
I think it's the type of map that fits into the ubz theme - it's definitely original and something Cmune should take pride in.
I'm personally very satisfied.
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0 • Off Topic Agree Like--Deathwhisperer--
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0 • Off Topic Agree LikeI know at least one person who would argue about that "original" statement. Two, if the other guy I know gets more active.
Personally, I sorta like the map. It definitely feels like an upgraded version of FW, with most of the skirmishes I've been in occurring at either team's spawn area. I don't know why though, but I have this strange feeling that the map wasn't especially designed for the style of gameplay Uberstrike has. Particularly, I don't think it was designed to have powerups. As some have noticed, although the map is symmetrical, the powerup placement is not. The UberHealth and the UberArmor are closer to one side's base than the other, and there are different weapons on both spawns (correct me if I'm wrong).
Overall, I bet I would play it more if it was available in TDM. TE simply isn't my style, although I do kinda enjoy it too from time to time. I like to be in the action at all times when I play games.
Plus, I wish the next map that comes up is composed of multiple levels, just like Cuberstrike and Gideon's Towers. If going up to the second level in Aqualab was possible, I would definitely love it more.
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0 • Off Topic Agree LikeNope!
Ya, I really don't get the TE only. Wouldn't DMs be cool? Also, it would be so much better if they would simply let us climb up on the rest of it... I guess they were having issues with the colliders or something?
Turkey is nice.
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0 • Off Topic Agree Likeyo simple! i love it, cause its got a myriad of good weapons
however, hit has my fav machine gun! THE SHADOW GUN
also the pain hammer, fusion lance, and force cannon are pretty decent pickups
but..only team elims :cry: nothin else
overall 6/10
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0 • Off Topic Agree Likeyeah the pickup weps are very cul but already have them all perm .
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0 • Off Topic Agree Likeyea i saw the vid of your inv and gave it a like its to insane for me to look at.
i only have perm basics nef needler snotty deliv and ninja armor
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0 • Off Topic Agree LikeIt's easier to play if you're red, since Uber Health is close to you and so is one (and only) Big Armor. If you're blue Uber Armor is closer to you and it's worth nothing unless you have something with decent absorption ratio.
It's easier to play on the red team. since the Cannon Ammo is there, too. I don't care about the weapon pick ups since I have that option turned off, but Pain Hammer and FuLa make it unbalanced, too.
Jo is the best. ^^,
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0 • Off Topic Agree LikeOppan Gangnam Style
Bring Back PP3D Old Cammo Petition Clan Gun Locker More Arrow types
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